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The main idea is to use the divide and conquer algorithm, where the points are recursively divided into smaller groups In this article, we will explore these approaches in detail and discuss their time complexity, advantages, and limitations. The minimum distance is calculated within each groups, and during the merging step, we will check for possible closer pairs across the dividing point.
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Given a dynamic set of objects, find algorithms and data structures for efficient recalculation of the closest pair of objects each time the objects are inserted or deleted. 2 fundamental problem in many applications as well as a key step in many algorithms I wanted to showcase a simpler algorithm for the closest pair of points in 2d problem, and maybe to discuss its performance / countercases
